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Posts Tagged ‘Upgrade Complete’

Parody Games and the Changing Face of Collectibles

Posted by Nick Dinicola on August 14, 2009

Parodies by their very nature give us a different perspective on things. Whether it be a plot, genre, or game mechanic, we see a different side of things when they’re viewed through the lens of humor. There are two recent flash games in particular that, while making fun of popular game mechanics, give us a unique look at the roots of those mechanics and why they’re so popular.

Upgrade Complete

Upgrade Complete is a game that makes you upgrade everything. To begin the game, we have to buy a shop menu screen, but since we don’t have any money in the beginning we have to accept a loan from the developer. Then we have to buy the preloader to actually load the game and menu buttons to actually play it. The game itself is a 2-D top-down flying shooter. We can buy missiles and lasers and guns (all upgradeable of course) to help against the waves of enemies, or we can use the money we earn to buy and upgrade a logo, copyright info, the graphics, or a game over screen.

Achievement Unlocked is game that’s all about unlocking achievements. The game itself is mostly a platformer: there’s a single screen filled with blocks, jump pads, and spikes, all traditionally found in some form or another in platformers. But Achievement Unlocked is really more of a puzzle game, since our only goal is to figure out how to get all 99 achievements. It begins easily enough, giving us achievements for preloading the game, watching the sponsor screen, and pretty much rewarding every other simple action we could make: moving left, moving right, jumping, dying, etc. Everything nets us an achievement; we’re even given infinite lives so the game doesn’t end until we either give up or get every achievement.

Read the rest at PopMatters.

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